The Reckoning GuidePublished: March 11, 2019
How to beat Tiers One and Two
The Reckoning Guide will help you complete the diffrent Tiers. You will need some powerful gear and weapons to beat Tiers one and Two in The Reckoning.
The Reckoning Guide will help you to beat the new Destiny Gambit activity called The Reckoning. After you finish your first Gambit Prime match in Destiny 2: Season of the Drifter, The Drifter will give you a Mote Synthesizer. He will send you on a mission to board his ship, The Derelict. It’s hauling a giant ball of ice through space, and that’s where The Reckoning game is played.
You’ll need to complete tier one first and complete the Drifter Bounties to open up Tier Two. By completing different tiers of The Reckoning you will earn powerful Gambit Prime armor. The gear pieces give you perks that help you stay competitive in Gambit Prime. But getting through the tiers of The Reckoning isn’t easy alway’s easy.
In this Reckoning guide, we’ll teach you how to beat The different tiers, and claim that awesome new loot from Season of the Drifter.
The Reckoning: Guide: TIER 1
Tier 1 of The Reckoning is short and easy. After you deposit your Weak Mote, jump into the pit under the inverted pyramid to get started by killing adds as fast as you can.
You’ll find yourself in a giant arena filled with Taken enemies of different types. Start killing them with whatever you have equipped. As you kill, you’ll fill up your Dominance percentage on the left side of your screen. If you stop killing, the percentage goes down.
If you and your Fireteam hit 100 percent Dominance before the timer ends, you’ll advance to a boss stage. Kill the boss before the timer completes then you will teleport back to the bank, and collect your reward.
This part of The Reckoning is easy if you’re close to Power 650. It gets more difficult when you factor in the daily modifiers like Blackout and Glass. But if you prepare your guardian as you would for a Strike or Nightfall, you’ll finish it pretty easy.
Like with any Reckoning tier, Tier 1 is much easier in a group of friends you can communicate with and know as randoms sometimes are not as reliable as a good old teammate.
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The Reckoning Guide: TIER 2
Tier 2 of The Reckoning is harder and longer than Tier 1 as you would expect. Try to be as close to 670 Power and have a group of friends or teammates you can communicate with. As communication is the key to winning Tier 2. Pay attention to the modifiers, and set up your guardian accordingly to avoid getting pummeled in The Reckoning.
After you deposit your Mote at the beginning, you’ll drop in and do Tier 1 as you did before, though the enemies will be more difficult and harder to kill in this section. With the right set up, and a high power level you will finish just fine. After you hit 100 percent Dominance, a door in the back of the arena will open (rather than the boss). As a team run through the open door.
The Wrecking Guide: THE BRIDGE
You are now on a bridge floating above a chasm. You need to hold down six points across the bridge to reach the other side. As you stand in each point, waves of Taken will attack trying to wipe your team.
Hunter with Tether and a Well of Radiance Warlock to help you survive the onslaught of enemies. Feed each other with your Supers and use heavy ammo to get through each section.
After you’ve captured all six pieces of the bridge, the enemies will de-spawn and a portal will open on the far end. Jump through and prepare to run as fast as you can.
The Reckoning Guide: KNIGHTS AND THE HERMIT
You’ll be an Ascendant Plane, and ax-swinging Knights will be following you. The map looks like a plus symbol, and each of the four ends can spawn an enemy called the Hermit. Ignore the Knights and chase down The Hermit, who has a green symbol above its head marking them making seeing them easy.
Remove the Hermit’s elemental shield with your weapons or matched abilities, and kill it. When the Hermit dies, a well will spawn in the area. Standing in it will increase your damage against the Knights, who should be your next focus. Use everything you have on the Knights. Tether and Well of Radiance are good supers to use here. Take a rocket launcher like Wardcliff Coil in your heavy slot to make it much easier to kill the Knights.
When all the Knights go down, you’ll teleport back to the bank and collect your Tier 2 Gambit Prime armor.
The Reckoning Guide:TIER 3
Tier 3 of The Reckoning isn’t available yet, so we aren’t sure how to beat it yet. However, you’ll need Power 680 to even attempt it, and Bungie recommends Power 690. We’ll update this guide for Tier 3 when Bungie releases it on March 15. destinycarrieslfg.com
- Gambit Prime$0.00
- The Recluse$0.00
- Oxygen SR3$0.00
- 21% Delirium$0.02 – $399.99
- Crucible Glory Rank Boosting$0.04 – $0.04
- Luna’s Howl$0.00